MiniMax 自己的提示词,也是这一页存在的理由。它做了两件这里别人都没做的事。先是把相像点名:可可颗粒、奶泡的起伏和液体的漩涡,被描述成第二张图里的沙丘脊线与风蚀——也就是把接缝在哪里直接告诉模型,而不是让它自己去编。然后它把所有出口都堵上:Strictly avoid screen cracking, no black screen, no hard cuts, no obvious special effects, no sense of splicing,最后再补一句 One continuous shot, no splicing in the middle。它的声音回来是 32 kHz,这正是这个模型自己的指纹。
@Image 1 The shot quickly pushes into the detail of the coffee surface's milk foam, cocoa powder particles, and dark coffee liquid texture, letting the surface particles, foam, and liquid ripples gradually cover the entire screen, obscuring everything else. The shot maintains a realistic macro texture, extremely shallow depth of field, with fine powder slowly falling in backlight, the surface texture like a transition between fine sand and fluid. Avoid screen cracking. At the moment the coffee powder particles, milk foam undulations, liquid swirls are highly similar to the sand dune ridges, wind erosion textures, and blowing sand particles in @Image 2, naturally and seamlessly transform into a desert landscape. Then the shot continues to push forward, revealing the full view of the sand dunes from @Image 2. Strictly avoid screen cracking, no black screen, no hard cuts, no obvious special effects, no sense of splicing. Overall, it should be real, quiet, restrained, like the same granular material naturally changing from the coffee's microscopic surface into a macroscopic desert world. One continuous shot, no splicing in the middle.













